🔗 Share this article We Never Really Told People How to Use Mods: The Game's New Quest Corrects a Longstanding Issue The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has unveiled a significant update. The Vallis Undermind exemplifies the creative flair that has become synonymous with Warframe in recent years. The new content, released on Wednesday, adds a fungus-inspired character that does a little dance, along with a brand-new biome to discover. However, it also revisits core concepts, with a new mission designed to making sure this complicated, expansive 12-year-old MMO is accessible for new players. A Quest Called "The Teacher" Called “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's fundamental yet complex systems: the mod system. In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Content creators often craft hour-long videos about optimized loadouts that use synergistic enhancements to create devastating effects. “Many players likely started their journey, seeing mods, not really understanding it,” explained a lead narrative designer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’” A Collaborative Effort “The Teacher” was created through a partnership between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will appear early in the game. In the quest, the player is tasked with obtaining a component for their ship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power. Many of the external team were longtime players, but others had never played before, according to a lead designer. This fresh viewpoint that proved critical. “The first thing we did was basically sit behind them and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all. “Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said. Addressing a Real Need Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks. “There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers. “Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?” Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things. “This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.” Significant Investment “There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.” The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters. “I love Teshin,” he said. “He embodies everything my younger self found awesome.” Improving the New Player Experience In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front. With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — regardless of overlooking tutorials.